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Assassin's Creed Syndicate

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AC Syndicate - No Upgrades | Full Commentary
2
8287 by Leo K
01/27/2020 - 20:16
by Leo K
01/28/2020 - 22:03
AC Syndicate | Story Thread (Spoilers: Historical, Present Day, First Civ)
5
5315 by Leo K
11/04/2015 - 04:39
by aurllcooljay
02/04/2018 - 22:04
[AC Syndicate] Sequence 7 (All) - Reaper
3
3327 by Leo K
02/02/2017 - 16:33
by aurllcooljay
02/07/2017 - 06:35
[AC Syndicate][WW1] The Darkest Hour - No Kills, No Detects
2
3039 by Leo K
01/22/2017 - 06:39
by Leo K
01/23/2017 - 21:44
[AC Syndicate] A Thorne in the Side - Reaper
3
3303 by Leo K
01/22/2017 - 01:45
by aurllcooljay
01/23/2017 - 03:29
[AC Syndicate] One Good Deed - Ghost and Reaper
0
4611 by Leo K
01/21/2017 - 20:21
n/a
[AC Syndicate] A Bad Penny - Stealth Reaper
0
2911 by Leo K
01/19/2017 - 21:21
n/a
[AC Syndicate] A Spot of Tea - Ghost and Reaper
0
3117 by Leo K
01/18/2017 - 20:20
n/a
2x XP from Enemy Kills? - AC Syndicate
4
3158 by Leo K
01/18/2017 - 06:55
by Leo K
01/18/2017 - 19:55
AC Syndicate - No Upgrades/No Leveling [Full Commentated Playthrough]
14
5409 by Leo K
01/13/2017 - 07:21
by JoeyFogey
01/17/2017 - 16:45
[AC Syndicate] Survival of the Fittest - Stealth Reaper
0
2821 by Leo K
01/12/2017 - 18:54
n/a
[AC Syndicate] A Room With A View - Reaper and Pacifist
0
3222 by Leo K
12/27/2016 - 14:17
n/a
[AC Syndicate] Friendly Competition - Reaper and Pacifist
0
2882 by Leo K
12/27/2016 - 14:12
n/a
[AC Syndicate] Overdose - Reaper / Opportunist
2
3078 by Leo K
12/16/2016 - 09:35
by Leo K
12/17/2016 - 02:48
[Syndicate] Cable News - Stealth Reaper
1
2899 by Leo K
11/06/2016 - 03:30
by stabguy
11/25/2016 - 00:09
[Syndicate] A Spoonful of Syrup - Pacifist and Reaper (Stealth)
2
3018 by Leo K
10/27/2016 - 19:49
by Leo K
11/07/2016 - 06:31
[Syndicate] The Crate Escape - Pacifist and Reaper
0
2932 by Leo K
11/06/2016 - 19:17
n/a
[Syndicate] Playing It By Ear - Pacifist and Reaper (Stealth)
2
3159 by Leo K
10/27/2016 - 19:21
by Leo K
10/27/2016 - 21:56
What's the best thing an AC game never had?
15
3707 by gerund
12/13/2015 - 15:38
by Leo K
10/05/2016 - 04:42
[AC Chronicles Russia] Memory 1 - Plus Hard / Shadow Gold [Speedrun]
7
4204 by Leo K
09/29/2016 - 23:06
by Leo K
09/30/2016 - 04:10
[Future Games] Preserving Motion and Flow throughout Stealth Killchains
0
2722 by Leo K
09/10/2016 - 22:07
n/a
Using a Haystack+Whistle in Syndicate
4
3688 by aurllcooljay
08/08/2016 - 04:47
by charlotte
08/09/2016 - 23:04
Syndicate general/gameplay discussion - no story spoilers please
38
4235 by Double McStab w...
11/03/2015 - 18:26
by Leo K
08/07/2016 - 05:54
Join the Family closing May 9
6
3534 by stabguy
05/07/2016 - 01:03
by Double McStab w...
07/15/2016 - 23:13
[AC Syndicate] A Spanner in the Works (Exterior) - Stealth Kills / No Upgrades
0
2835 by Leo K
07/07/2016 - 01:40
n/a
Making Assassinations Distinct
2
3249 by Calvar The Blade
07/01/2016 - 00:53
by Calvar The Blade
07/02/2016 - 05:44
Devil's Acre Gang Stronghold: Silent Extermination
1
6166 by stabguy
05/26/2016 - 01:42
by Leo K
05/26/2016 - 01:54
Hullo Mr. Gatling: Full Sync Blitz
0
7534 by stabguy
05/25/2016 - 04:23
n/a
Would you be interested in seeing threads/write-ups on design or analysis of the games be front-paged?
2
2831 by Leo K
05/11/2016 - 04:06
by Leo K
05/11/2016 - 18:22
Why the current design of "Elite" enemy types is antithetical to the core combat
8
3951 by Leo K
04/20/2016 - 07:58
by Double McStab w...
04/23/2016 - 00:50
Why Present Day was de-prioritized, and ways to move forward with minimal losses on both sides
9
3762 by Leo K
04/04/2016 - 02:38
by Calvar The Blade
04/22/2016 - 00:58
[AC Syndicate] Stealth Reaper (The Darkest Hour)
11
5200 by Leo K
02/25/2016 - 02:51
by Double McStab w...
03/07/2016 - 22:29
Ubisoft Confirms Rumors of 2017 AC Revamp, Says Movie is Lookin' Good
26
3731 by Leo K
02/11/2016 - 23:11
by Leo K
03/04/2016 - 14:55
My Thoughts on the Rope Launcher
11
3871 by Leo K
02/16/2016 - 06:02
by Double McStab w...
02/24/2016 - 19:30
[AC Syndicate] End of the Line [Non-Lethal / Target Only]
1
3660 by Leo K
02/11/2016 - 22:48
by stabguy
02/12/2016 - 22:28
acting alone (and maybe present day gameplay?)
0
3063 by Calvar The Blade
01/20/2016 - 19:40
n/a
[AC Design] On Game Worlds and Focus/Purpose
0
3233 by Leo K
01/20/2016 - 00:06
n/a
[AC Syndicate] Target Research for Creative Assassinations [Community Project]
0
3062 by Leo K
01/14/2016 - 20:56
n/a
rumor: no AC in 2016, 2017 is in Egypt, Rome, or Greece, some details (confirmed by kotaku)
31
3933 by Calvar The Blade
01/04/2016 - 17:45
by Leo K
01/08/2016 - 13:43
some assorted stuff about progression and structure
4
3409 by Calvar The Blade
01/03/2016 - 02:51
by Leo K
01/06/2016 - 08:11
AC:Syndicate Speedrunning General
11
3711 by EctorTutu
01/02/2016 - 09:04
by Double McStab w...
01/04/2016 - 18:42
viewpoints
8
3667 by Calvar The Blade
12/21/2015 - 20:34
by Double McStab w...
12/22/2015 - 15:59
low profile kills that are disguised as mundane actions
3
3348 by Calvar The Blade
12/21/2015 - 07:38
by Leo K
12/22/2015 - 15:01
Tonal Dissonance regarding Enemies vs Player
8
3550 by Leo K
12/13/2015 - 12:04
by Leo K
12/19/2015 - 21:54
so like, the next one's supposed to be in japan, right?
6
3331 by Calvar The Blade
11/29/2015 - 10:13
by Calvar The Blade
12/19/2015 - 04:20
[AC Syndicate] A Night to Remember [Non-Lethal/Target Only]
2
3960 by Leo K
12/17/2015 - 15:50
by Leo K
12/17/2015 - 18:44
[AC Syndicate] Final Act [Non-Lethal/Target(s) Only]
1
3188 by Leo K
12/17/2015 - 15:43
by Double McStab w...
12/17/2015 - 16:22
[AC Syndicate] Overdose [Non-Lethal / Target Only]
7
5071 by Leo K
10/29/2015 - 22:36
by Leo K
11/26/2015 - 20:17
[Series] | Eliminate Loot Randomization
6
3410 by Leo K
11/20/2015 - 05:23
by Leo K
11/25/2015 - 04:05
weapon durability makes sense in a stealth game
6
3427 by Calvar The Blade
11/19/2015 - 08:40
by Leo K
11/20/2015 - 09:12
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